Struct mcpat_sys::system_L1Directory
[−]
[src]
pub struct system_L1Directory {
pub Directory_type: c_int,
pub Dir_config: [c_double; 20],
pub buffer_sizes: [c_int; 20],
pub clockrate: c_int,
pub ports: [c_int; 20],
pub device_type: c_int,
pub cache_policy: c_int,
pub threeD_stack: [c_char; 20],
pub vdd: c_double,
pub power_gating_vcc: c_double,
pub total_accesses: c_double,
pub read_accesses: c_double,
pub write_accesses: c_double,
pub read_misses: c_double,
pub write_misses: c_double,
pub conflicts: c_double,
pub duty_cycle: c_double,
}Fields
Directory_type: c_int
Dir_config: [c_double; 20]
buffer_sizes: [c_int; 20]
clockrate: c_int
ports: [c_int; 20]
device_type: c_int
cache_policy: c_int
threeD_stack: [c_char; 20]
vdd: c_double
power_gating_vcc: c_double
total_accesses: c_double
read_accesses: c_double
write_accesses: c_double
read_misses: c_double
write_misses: c_double
conflicts: c_double
duty_cycle: c_double
Trait Implementations
Derived Implementations
impl Debug for system_L1Directory[src]
impl Copy for system_L1Directory[src]
impl Clone for system_L1Directory[src]
fn clone(&self) -> system_L1Directory
Returns a copy of the value. Read more
fn clone_from(&mut self, source: &Self)1.0.0
Performs copy-assignment from source. Read more